Thelma and Patsy find themselves in a spooky house inhabited by a nut who is a mechanical genius and has made a robot who does everything. The inventor manipulates the robot's control board from a hidden room. The girls are soon in a panic. Patsy gets into an argument with the robot and loses the match of wits. Blackie Burke, an escaped convict, is using the house as a hideout, and this adds to the problems the girls already have.
Thelma Todd, Patsy Kelly, Matthew Betz, Clarence Wilson, Billy Bletcher, Cy Slocum

The extraordinary true story of eccentric British artist Louis Wain, whose playful, sometimes even psychedelic pictures helped to transform the public's perception of cats forever.
2021

When Spirou, supposedly a bellhop in a Palace, meets Fantasio, reporter scupper, everything starts very hard … and rather badly!
2018

Young Ivan Drago's newfound love of board games catapults him into the fantastical and competitive world of game invention, and pits him against the inventor Morodian, who has long desired to destroy the city of Zyl, founded by Ivan's grandfather. To save his family and defeat Morodian, Ivan must come to know what it is to be a true games maker.
2014

Sam Witwicky leaves the Autobots behind for a normal life. But when his mind is filled with cryptic symbols, the Decepticons target him and he is dragged back into the Transformers' war.
2009

When gigantic robots attack New York City, "Sky Captain" uses his private air force to fight them off. His ex-girlfriend, reporter Polly Perkins, has been investigating the recent disappearance of prominent scientists. Suspecting a link between the global robot attacks and missing men, Sky Captain and Polly decide to work together. They fly to the Himalayas in pursuit of the mysterious Dr. Totenkopf, the mastermind behind the robots.
2004

In the Headquarters of the T.I.A. (Terminal Intelligence Agency), someone has stolen Professor Bacterio's most dangerous invention, the D.O.T. (Demoralizer of Troops), an artifact that ends up in the hands of a very short, wacky dictator who is ready to use it for criminal purposes. The T.I.A Chief, though, is firm in his resolve: if he wants to get the D.O.T. back, he must NOT count on his agents Mortadelo & Filemon. But when the crime fighting duo discover that the T.I.A. has engaged a cocky and slimy detective from outside the agency, they decide to act at their own risk, even if that risk involves all of Humanity.
2003

David, a robotic boy—the first of his kind programmed to love—is adopted as a test case by a Cybertronics employee and his wife. Though he gradually becomes their child, a series of unexpected circumstances make this life impossible for David.
2001

The Chipmunks work in an amusement park attraction. After Alvin drives a crazy tour group, they miss their next performance and are locked in the park after closing time. Little do they know that the real Dr. Frankenstein has been hired in a new attraction called, "Frankenstein's Castle"; figuring that the castle isn't scary enough, the mad scientist recreates the real Monster.
1999

Legless Southern inventor Dr. Arliss Loveless plans to rekindle the Civil War by assassinating President Ulysses S. Grant. Only two men can stop him: gunfighter James West and master-of-disguise and inventor Artemus Gordon. The two must team up to thwart Loveless' plans.
1999

The prospects for continuing life on Earth in the year 2058 are grim. So the Robinsons are launched into space to colonize Alpha Prime, the only other inhabitable planet in the galaxy. But when a stowaway sabotages the mission, the Robinsons find themselves hurtling through uncharted space.
1998

In the not-too-distant future, the evil Dr. Forrester forces a temp named Mike into a series of experiments, where he's forced to watch cheesy movies so the mad scientist can monitor his mind. However, as Mike can't control where the movies begin or end, he'll try to keep his sanity with the help of his robot friends.
1996

Wallace's whirlwind romance with the proprietor of the local wool shop puts his head in a spin, and Gromit is framed for sheep-rustling in a fiendish criminal plot.
1996

Scene 23, Slow pan The wind whistles over the dykes of the Willebroek Canal. Armand sighs. The viewer should feel goose bumps under their thick sweater. Make it clear that at this moment, Armand is craving a cup of Borain coffee. Scene 456, Armand's farm Armand puts down his coffee cup. Through the window, he sees a beautiful Romanian refugee with AIDS playing the cello in the beet field. Behind Armand, his wife, a former RTBF announcer, commits suicide by hitting herself with hot potatoes. Scene 2,347, sublime landscape of Flanders Armand can't take it anymore: will he choose the position of deputy for the Vlaamse Blok or that of puppeteer subsidized by the CUCF? No one can say.
1992

Wallace and Gromit have run out of cheese, and this provides an excellent excuse for the duo to take their holiday to the moon, where, as everyone knows, there is ample cheese.
1990

The scientist father of a teenage girl and boy accidentally shrinks his and two other neighborhood teens to the size of insects. Now the teens must fight diminutive dangers as the father searches for them.
1989

After a wave of reports of mysterious attacks involving people and pets being eaten by the traditionally docile fruit, a special government task force is set up to investigate the violent fruit and put a stop to their murderous spree.
1978

Mad scientist Mehendri Solon is building a body from spare parts to house the disembodied brain of the evil Time Lord Morbius. He fancies the Doctor's head as the final piece...
1976

A young neurosurgeon inherits the castle of his grandfather, the famous Dr. Victor von Frankenstein. In the castle he finds a funny hunchback, a pretty lab assistant and the elderly housekeeper. Young Frankenstein believes that the work of his grandfather was delusional, but when he discovers the book where the mad doctor described his reanimation experiment, he suddenly changes his mind.
1974

A deer, disillusioned by the consumerism that defines his life. A lizard, ostracized from society, forever wandering. A chance meeting in the middle of a field. Who will survive? And who will transcend existence? Preserved by the Academy Film Archive in 2009.
1969

Spanky and the gang discover a demonstration of a "human-like" robot named Volto and are inspired to create a robot themselves to do their chores for them. Slicker Walburn convinces them they will need "invisible rays" to bring it to life which he just happens to have to sell to them. As they rush off to get their money, Slicker gets Boxcar Smith to wear the robot's outer body so when he "brings" the robot to life, it will be Boxcar bringing it to life. The gang unsuspectedly gets their robot to mow the lawn at Froggy's house, but with a signal from Slicker, Boxcar runs amok and mows down everything in his path. Froggy gets to explain what happened to his parents who bust up the fraud and get the miscreants to work with the gang to clean up the mess.
1941