In Mexico, where cartel violence has become a part of daily reality and videos of brutal executions circulate online, two people set out to find their missing friend.

2025

An intimate visual poem explores the delicate balance between change and stillness, inspired by Ethan TK Trinh’s 2025 poetry collection, “Change and Don’t.”
2025

To celebrate the 20th Anniversary of the release of Half-Life 2, we've gotten members of the HL2 team back to talk about the game's development, how we almost ran out of money, what it was like when we were hacked, what happened when we were sued by our publisher, the birthplace of Steam, and much more.
2024

Learn directly from the team at Naughty Dog about what it took to bring the acclaimed sequel The Last of Us Part II to life, with a new behind-the-scenes look at development.
2024

Set in the sparsely populated lobster fishing villages of southern Nova Scotia, Plains is a cinema vérité approach to documenting the curious lives of Jon and Cat, a young couple who are developing politically left-leaning virtual reality video games. Against the busy backdrop of their art practice, we sit in on their quiet rural life, which, in its proximity to nature and the vast green and oceanic spaces that surround, echoes the romanticism of a simpler time. As the decaying world of physical labour and the mechanical industry faces up to an expanding digital empire, Jon gradually retreats into the alternative realities of his own design.
2023

A brand new feature-length documentary diving into the fast-paced world of game design and the fresh challenges that come with turning ideas into reality. In a process called “Amnesia Fortnight,” anyone and everyone at the studio can pitch a game concept. The goal: turn those ideas into working prototypes.In 2019, during their work in Psychonauts 2, Double Fine held another Amnesia Fortnight. The result? New projects embodying the studio’s ethos of comedic adventures and unique games.
2021

While Killzone 2 (and 3s) servers will officially shut down at the end of March 2018; its legend as a technological achievement in console FPS games will live on forever. As a bit of a retrospect, here we dive in DEEP into the nostalgia and break down Killzone 2 from its inception.
2018

In thirty years, the video game has conquered an increasingly wide audience. Drawing on the recent work of economists, sociologists, experts and interviewing major players in this field, this investigation unravels the overwhelming domination of this new mass media.
2016

An exclusive behind the scenes documentary with Co-Producers Michel Koch, Raoul Barbet and Luc Baghadoust as they discuss the inspirations and challenges they faced when creating the critically and award winning Life is Strange.
2016

"The Road to Eternity" is an in-depth look at the making of "Pillars of Eternity", Obsidian Entertainment's first Kickstarter video game.
2015

The inspirational story of a race-car driving software developer whose career suddenly switches gears when his son with autism inspires him to create a video game company that trains and employs adults on the autism spectrum.
2015
From big titles to little-known phantom software... This time too, Shinya Arino (Yoiko) and Hirai (America Zarigani) will play Sega games to their hearts' content! Of course, the "GameCenter CX" staff will also appear one after another!! The series' familiar commentary by Yoiko Arino & Ameza Hirai is also getting even hotter!
2012
This is a series of special episodes of the Japanese TV show "GameCenter CX" that focuses on Namco (now Bandai Namco Games), the company that created many popular classic games. The episodes are packed with in-depth content, including a re-challenge of "Kai no Bouken" (The Adventure of Kai), a game that the show's host, Shinya Arino, had previously failed to clear.
2011

This 8-part documentary includes behind the scenes interviews, concept art, and promotional trailers for the game.
2010
A documentary about Dead Rising 2.
2010

GET LAMP is a documentary about interactive fiction (also known as text adventures) filmed by computer historian Jason Scott.
2010
Jaleco, the company that developed popular games like "Ninja JaJaMaru-kun" and the "Moero! Pro Baseball" series. Even today, they continue to challenge new endeavors, such as soliciting game character names and designs from the general public, and remain a game maker with many fans. This feature thoroughly explores Jaleco, including development secrets of their nostalgic hit software and a game catalog!
2010

Documentary exploring the making of the third installment of the popular post-apocalyptic roleplaying game series Fallout. The Making of Fallout 3 features behind the scenes footage, concept art and was only made available to people who had purchased the collectors edition of the game.
2008

Each year, hundreds of video game companies bring their latest game to E3...the biggest gaming convention in the world. Bethesda Softworks decided to unveil at this event their most ambitious game ever - Oblivion. This is the story behind the game.
2006

This retrospective DVD was released around the time of The Wind Waker. It features interviews with past and present Legend of Zelda producers, artists and programmers, and footage from all the game endings
2003