Esma, Berk and Hasan are three people who try to escape the troubles of life with the help of a video game called Discovery. These three young people is sucked into the game in a mystical way. They find themselves in the battle of Gallipoli.
Sude Zülal Güler, Burak Can, Yurdaer Okur, Pelin Akil, Rüzgar Aksoy, İbrahim Yıldız, Fuat Onan, Aziz İzzet Biçici, Eylem Demir, Durmus Aydin, Kenan Demirok, Volkan Ünal

Set in a dugout in Aisne in 1918, a group of British officers, led by the mentally disintegrating young officer Stanhope, variously await their fate.
2017

Throughout his life Edward Bloom has always been a man of big appetites, enormous passions and tall tales. In his later years, he remains a huge mystery to his son, William. Now, to get to know the real man, Will begins piecing together a true picture of his father from flashbacks of his amazing adventures.
2003

The brief life of Jean Michel Basquiat, a world renowned New York street artist struggling with fame, drugs and his identity.
1996

Strange phenomena surface around the globe. The skies ignite. Terror races through the world's major cities. As these extraordinary events unfold, it becomes increasingly clear that a force of incredible magnitude has arrived. Its mission: total annihilation over the Fourth of July weekend. The last hope to stop the destruction is an unlikely group of people united by fate and unimaginable circumstances.
1996

Zed is an American vault-cracker who travels to Paris to meet up with his old friend Eric. Eric and his gang have planned to raid the only bank in the city which is open on Bastille day. After offering his services, Zed soon finds himself trapped in a situation beyond his control when heroin abuse, poor planning and a call-girl named Zoe all conspire to turn the robbery into a very bloody siege.
1993

A pragmatic U.S. Marine observes the dehumanizing effects the U.S.-Vietnam War has on his fellow recruits from their brutal boot camp training to the bloody street fighting in Hue.
1987

"Frontios buries its own dead", or so the saying goes. The Doctor, Turlough and Tegan are forced into landing on the remote planet of Frontios, a human colony where deaths go unaccounted for. What lies beneath the surface, dragging its victims down?
1984

The Doctor and his companions arrive at a medieval joust and are surprised to be greeted warmly by King John, who calls them his demons. But when a young nobleman returns, having just left King John in London, the Doctor realises that this king must be an impostor! Then the Master makes an appearance and the Doctor's worst fears are confirmed...
1983

An Edwardian yacht in deep space races around the planets. There is a double agent in the TARDIS crew. The White Guardian warns the Fifth Doctor of great danger. Turlough must finally choose sides and at the end of the race lies the prize of Enlightenment.
1983

The TARDIS attaches itself to a space liner after Turlough, still under the Black Guardian's influence, damages its controls. The Doctor and Nyssa meet two space pirates, Kari and Olvir, who have come on board the liner in search of plunder, while Tegan and Turlough get lost in the infrastructure. The liner docks with what appears to be a hulk floating in space. This is Terminus, which claims to offer a cure for Lazar's disease. It is crewed by armoured slave workers, the Vanir. The cure is administered by a huge, dog-like creature known as the Garm. Nyssa, who has contracted the disease from sufferers transported aboard the liner, discovers that the cure - involving exposure to radiation - does actually work.
1983

Tegan falls once more under the influence of the Mara and directs the TARDIS to the planet Manussa. There, the Federator's son Lon and his mother Tanha are preparing for a ceremony to celebrate the banishment of the Mara five hundred years earlier. The Mara takes control of Lon and uses him and Tegan to obtain from Ambril, the Director of Historical Research, the 'Great Crystal' - the large blue stone that originally brought it into being by focusing energy from the minds of the planet's one-time inhabitants. The Mara now plans to use the crystal during the ceremony to bring about its return to corporeal existence.
1983

While investigating a vanishing Concorde at Heathrow Airport, the Doctor and his companions are thrown millions of years back in time, when a mysterious alien called Kalid is trying to control the ancient powers of the Xeraphin.
1982

In 17th century England, the Doctor and itinerant thespian Richard Mace uncover a plot by a crew of criminal Terileptils to wipe out humanity.
1982

The TARDIS lands on the idyllic jungle world of Deva Loka, which is being surveyed for possible Earth colonisation. Deva Loka is already home to a race of apparent savages, however: a mysterious people with strange powers which have mentally unbalanced the members of the expedition. To make matters worse, an ancient enemy of the natives known as the Mara is intent upon revenge, and latches onto Tegan's mind as its bridgehead to victory.
1982

The Doctor and his companions arrive on a spaceship headed for Earth, populated by natives of Earth from various different eras and commanded by the leaders of the Urbankan race. What are the Urbankans' intentions when they reach Earth?
1982

The Doctor needs somewhere peaceful to recover from his traumatic regeneration. But the sanctuary of Castrovalva is not all it seems, as the Master will stop at nothing to gain his revenge over the Doctor...
1982

The Doctor, Romana, Adric and K9 encounter the enslaved time-sensitive Tharils, who lead them to a white void occupied only by the ruins of an old building and a spaceship - a dimension that might be the key to escaping E-Space.
1981

Finding the fourth segment of the Key to Time was simple enough, but holding onto it may be another matter. The Doctor and Romana find themselves embroiled in the political games of the planet Tara, where doubles, android or otherwise, complicate the coronation of Prince Reynart.
1978

The present day: just as the Fourth Doctor and Leela arrive in Fetchborough, England, Professor Fendelman prepares to experiment on a fossilized skull which science says should not exist. The skull is actually an artefact of the Fendahl, a god-like being who feeds on the life force of others. It has begun to awaken and kill. Worse yet, others seek to exploit the Fendahl's dreadful power.
1977

At the turn of the century, Lodz, Poland, was a quick-paced manufacturing center for textiles, replete with cutthroat industrialists and unsafe working conditions. Three young friends, a Pole, a Jew, and a German, pool their money together to build a factory. The movie follows their ruthless pursuit of fortune.
1975