Exploited, abused and sometimes abandoned most gamers fail to reach the top, but like all sports heroes exist. FRAG is the true story of professional video gaming outlining the evolution of the 1980’s arcade game competitions to the elite tournaments of today for millions of dollars around the globe.
Michal Blicharz, Rafik Bryant, Walter Day, Billy Mitchell

In 1995, former KGB Major General Oleg Kalugin and ex-CIA Director William Colby collaborated in an unexpected way. They made a video game. The Great Game traces how both men rose to the tops of their fields following World War II, before falling out of favor with their respectives agencies — on opposite sides of the Iron Curtain. For Kalugin, a growing discontent with the KGB’s treatment of Russians radicalized him against the institution. Meanwhile William Colby, an OSS operative and the CIA’s man on the ground in Vietnam, was fired by President Ford after testifying before Congress about controversial CIA programs like MKULTRA and CoIntelPro. After the fall of the Berlin Wall, both living on American soil, Colby and Kalugin played themselves in Spycraft, a multi-million dollar game that was among the most advanced of its time — and is now almost entirely forgotten.
2024
"Spelkollektivet: To Build a Castle" is the story of the world's largest co-living space for game developers, and the people living there. Follow the founder James Newnorth as he navigates the many obstacles of turning an untried idea into reality. Meet the three indie devs Leene Künnap, Matej Jan and Michal Roch as they work on their respective games, "Death and Taxes", "Pixel Art Academy" and "Lords and Villeins". Find out if Spelkollektivet fosters the next indie dev star.
2024

Join Kay Martinez as they explore the game development, character design, original soundtrack, and cultural movements that inspired SEGA's estranged masterpiece: Jet Set Radio Future.
2023

LUDO tries to reflect the social value of videogames and the potential of the media as an educational instrumental.
2021

The PlayStation Revolution is an independent documentary feature film that uncovers the incredible story behind the creation of the Sony PlayStation. It is an essential watch for anyone interested in video games and the history of the biggest entertainment industry on earth. The film investigates why Sony decided to enter the video games business, when it was already dominated by both Nintendo and Sega, who not only produced their own hardware but made and published fantastic games. To compete, Sony would not only have to design and build a new piece of hardware, but they would have to find a way to persuade the game development industry to take a chance and develop games for it long before it even came out!
2020

Survival of the Film Freaks is a documentary exploring the phenomenon of cult film in America and how it survives in the 21st Century. Through interviews and fan events, the documentary will trace decades of film fanaticism up to the present, where the 'digital age' has transformed the way we experience movies.
2018

I go to Movieland at least once a week, every week, for the last five years to sink some quarters into the games and the Movieland movie is an accumulation of the friends, lights, textures, and narratives that I have experienced in that time. I love Movieland!
2017

2014

Inside The Dragon's Lair takes a journey into the ongoing history of one of the most popular video games of all time - Dragon's Lair. The film will give the audience an in-depth view of the extensive production process that created this revolutionary game. Utilizing the laserdisc medium, this technologically advanced game was a marvel during its release in 1983 and has changed the video gaming world forever. The documentary will revisit the game from its initial conception to its most current release, showing the many different variants and iterations of the game. Also featured will be interviews of the original creators Don Bluth, Gary Goldman, John Pomeroy, and Rick Dyer. Additional interviews will feature artists and programmers involved in the game's production, collectors, technical gurus and die-hard fans.
2013

From Pong to Grand Theft Auto, Charlie Brooker delves into the history of videogames and pulls out a selection of its most significant titles. From Atari to Angry Birds, How Videogames Changed the World explores how interactive entertainment evolved from a penny arcade diversion into a medium that some believe is art, and shows how it is changing the way we work, communicate and, of course, play. Joined by Jonathan Ross, Dara O'Briain and gaming legends like Will Wright and John Romero, Brooker looks at how videogames have become the most progressive art form of the last 40 years. This humorous and insightful tour will surprise and entertain the uninitiated and dedicated gamers alike.
2013
A documentary about the influential independent film production company The Shooting Gallery.
2013

'The Newsfield Years' focuses on the complete story of Newsfield Publications, the publishers behind some of the most influential group of magazines in the 8 bit 80s. Featuring in-depth interviews with Roger Kean, Matthew Uffindell, Oliver Frey and Franco Frey the film focuses on the remarkable impact it had through its publications such as Crash, Zzap!64 and Amtix, featuring very open accounts of how they were created right through to Newsfield's demise in the early 1990s. The film explores how they dealt with the early days of getting their magazines into the Newsagents, the 'Unclear User' legal battle, developing a comic strip, their journalists becoming celebrities, resisting incredible pressure from Games Publishers for positive reviews as they knew they could literally make or break a game's success and the stunning artwork of Oliver Frey.
2010

Charlie Brooker sets his caustic sights on video games. Expect acerbic comment as he looks at the various genres, how they have changed since their early conception and how the media represents games and gamers. Features interviews with Dara O Briain, sitcom scribe Graham Linehan and Rab and Ryan from Consolevania.
2009

Metal Gear Saga Vol. 2 narrates the fictional events of the Metal Gear storyline beginning with Metal Gear Solid 3 and up to the events leading to Metal Gear Solid 4. The documentary centers around an undisclosed narrator (voiced by Masane Tsukuyama in Japanese and Guy Perryman in English) attempting to track Solid Snake down and narrates the history surrounding him, his father Big Boss (Naked Snake) and his brothers Liquid Snake and Solidus Snake.
2008

The TCICWF is shutting down forever, and these colorful, eccentric, clueless, indie wrestlers have one last chance to show the world that they belong in the big leagues.
2007

A look at the unusual process used in the making of the film Shortbus (2006) featuring interviews, behind the scenes footage and clips from the feature film. Director John Cameron Mitchell starts with the concept of using real sex in a film with a positive message. The cast of unknowns is selected from homemade audition tapes and then a callback audition workshop. More acting workshops are used to develop the characters and script. The project overcomes a number of obstacles and the rest of the film's development is followed up until its premiere at the Cannes Film Festival.
2007

Each year, hundreds of video game companies bring their latest game to E3...the biggest gaming convention in the world. Bethesda Softworks decided to unveil at this event their most ambitious game ever - Oblivion. This is the story behind the game.
2006

Metal Gear Saga Vol. 1 features an in-depth documentary-style video feature that details the Metal Gear series' epic narrative, from beginning to end. Spanning five games and just as many decades of fictional history, Metal Gear Saga ties together the game's complex narrative in chronological order, from the 1960's-with the heroic origins of Big Boss in Metal Gear Solid 3: Snake Eater-to the cliffhanger conclusion of Metal Gear Solid 2: Sons of Liberty, set in the early 21st century. Metal Gear series creator Hideo Kojima also appears in a series of candid interviews, recounting the origins of the series and sharing its secrets, such as the original setting of Metal Gear Solid 2: Sons of Liberty, his thoughts on the infamous NES game Snake's Revenge, and what gamers can look forward to in the forthcoming Metal Gear Solid 4.
2006

This award-winning, thrilling story is about a group of discarded kids who revolutionized skateboarding and shaped the attitude and culture of modern day extreme sports. Featuring old skool skating footage, exclusive interviews and a blistering rock soundtrack, DOGTOWN AND Z-BOYS captures the rise of the Zephyr skateboarding team from Venice's Dogtown, a tough "locals only" beach with a legacy of outlaw surfing.
2002

An insider's account of Jack Warner, a founding father of the American film industry. This feature length documentary provides the rags to riches story of the man whose studio - Warner Bros - created many of Hollywood's most classic films. Includes extensive interviews with family members and friends, film clips, rare home movies and unique location footage.
1993