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In this animation that blends 35mm film illustration, digital art, cartoon, collage, computer graphics, and generated imagery, a dwarf comet crosses galaxies in search of its lost companion until it reaches the limits of its reality.
Olavo Neto

After a flat tire leaves her stranded in the woods, a woman revisits haunting memories of her self-destructive tendencies on the finger nails. As she peels the skin from her fingers, each strip draws her deeper into the past. With every layer, she steps closer to the hidden child within herself.
2025

“Sweet Spot” is an experimental animated short film that uninhibitedly explores the dialog between the work and its authors, Jorge Ribeiro and Paulo Patrício, whose points of view and creative approaches, both in terms of cinematographic language and ways of being, are quite different. Through this duality, and starting from a shared but at the same time individual process, the directors seek to understand at what point the short film they are making together reaches its “sweet spot”. In other words, the ideal point at which the work is considered finished.
2025

Artist Htoo Lwin Myo excavates the lesser-known and wildly joyful history of Myanmar’s horror and genre film industry in the 1950s that has persisted through political turmoil and archival neglect, told directly by the people who made it.
2025
In this 90-minute epic (comprised of community sourced experimental animation from the Hellavision Television Network) - the story follows Clover, a carefree spirit who joins a party go on an adventure as they try to pull themselves from financial despair by fulfilling the Bug King’s Debt Quest.
2024

2024

One night in his near-empty tower block in contemporary London, Adam has a chance encounter with a mysterious neighbor Harry, which punctures the rhythm of his everyday life.
2023

Seraphim Cloud and his life size doppelgänger enter the netherworld of Calico Ghost Town deep within the Mojave Desert.
2023
2011

A short mathematical romance about two flat beings who bond over their shared fascination of the hypothetical third-dimension.

X-ray images were invented in 1895, the same year in which the Lumière brothers presented their respective invention in what today is considered to be the first cinema screening. Thus, both cinema and radiography fall within the scopic regime inaugurated by modernity. The use of X-rays on two sculptures from the Bilbao Fine Arts Museum generates images that reveal certain elements of them that would otherwise be invisible to our eyes. These images, despite being generally created for technical or scientific purposes, seem to produce a certain form of 'photogénie': they lend the radiographed objects a new appearance that lies somewhere between the material and the ethereal, endowing them with a vaporous and spectral quality. It is not by chance that physics and phantasmagoria share the term 'spectrum' in their vocabulary.
2024

In an indeterminate future, forbidden memories challenge a database containing all human memories. An experimental cinematic search between past and future, fiction and fact, Prishtina and Tirana. The future, a glitch.
2023

Needles are used to repair the damage. Stay is a 5-minute animated film made using hand embroidery on tracing paper, depicting the relationship between a daughter and her absent father. Don’t forget to spend more time with the people you love even though you are busy.
2022

A corridor of an apartment is transformed into a claustrophobic and vertiginous vortex that swallows and imprisons you in an infinite fall through a mise en abyme: it’s a pure enclosure inside the image world, it’s the Descent into the Maelstrom.
2017

Emerging from the sea onto land an axolotl swims through complex terrain parallel to a man searching for an encounter with God.
2011

A feminine machine, stuffed with modern nano-technology and useless operations is depicted in this mixed-media 2D animation short, highlighting the consequences of consumerism and the downfall of civilized society. The machine reminiscent of a two-dimensional video game, leads to a destructive chain reaction after a strange malfunction, with people turning into clones and robots.
2002

A factory worker in a dark, gray world assembles devices that promise happiness. In his spare time he tinkers to create something better, and finally succeeds in perfecting his invention, which allows people to see life through rose-colored glasses, but he has to pay a price for his success.
1998

In a gargantuan city lurking in the sky, powerful immortals who have become jaded with eternal life. Most of their time is spent monotonously constructing bizarre and unusual objects while waiting for the ultimate gift to arrive.
1983

In a mix of puppetry and animation, Harry demonstrates the Art of Visual Thinking to Kermit—and what it does to you once it gets out of control.
1961

A synthesis of sound and movement; colourful characters dance and move in repetitive patterns to percussive and melodic elements. A combination of motion and music that is hypnotic and beautiful. At first it feels structured and orderly but as more elements are added becomes quixotically expressive.

The leaders, the wise men, the leopard, the deer, the owl and the rat all look up in the sky in fear as a strange object flies through the sky.
1956