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Advanced Warriors is an interactive movie with 7 storylines and around 80 decision points. The movie is set in a parallel universe, in which the planet Argonia exists in the same location as our Earth. Argonia is invaded by a horde known as the Sirroms, and the planet's Guardian Force has to find a way to save it. In a last-ditch effort to save the planet, the Guardian opens a rift between Argonia and our Earth, and selects four warriors from Earth's timeline, who have an inert DNA strand that marks them as potential saviours of Argonia. Manipulating the DNA of these four ordinary people, the Guardian is able to bring these planet-saving abilities to the surface, and turns them into the eponymous Advanced Warriors. You decide what path the warriors take, and make critical decisions for them.
2003

An American master chemist plans to score big on a once in a lifetime drug deal. All does not go as planned and he is soon entangled in a web of deceit.
2001

Two criminal drifters without sympathy get more than they bargained for after kidnapping and holding for ransom the surrogate mother of a powerful and shady man.
2000

Cattle baron John Chisum joins forces with Billy the Kid and Pat Garrett to fight the Lincoln County Land War in the New Mexico Territory of 1878.
1970

This spaghetti western presents a fictitious version of the often filmed legend of Pat Garrett and Billy the Kid. Billy becomes innocently an outlaw while protecting his mother, but then turns into a trigger happy killer. When he falls in love he tries with the help of Pat Garrett, a fatherly friend, to change back. However, circumstances force Billy to become violent again and it is Garrett who is credited with the killing.
1967

Tom Carter, his wife and his son Billy, live quietly on the family farm until a dispute arises between him and his rich neighbour John Price who organizes a punitive expedition against Carter. Billy is sent to Littleton by his father and when he returns he finds the house burnt down, his father killed and his mother injured. The cautious sheriff prefers to conclude to an accident despite Billy's insistance. So Billy decides to take the law into his own hands...
1964

Western gunfighter Billy Kid decides to embark upon a new life and, accompanied by his sister, sets off on the long journey to his ranch. The journey is fraught with danger as Billy is attacked by both gunmen and lawmen.
1963

When a crooked sheriff murders his employer, William "Billy the Kid" Bonney decides to avenge the death by killing the man responsible, throwing the lives of everyone around him into turmoil, and endangering the General Amnesty set up by Governor Wallace to bring peace to the New Mexico Territory.
1958

Billy the Kid fakes his own death at the hands of Pat Garrett, but is forced to come out of hiding to stop a ruthless cattle baron from destroying a small frontier community.
1957

Billy the Kid has been wrongfully arrested for robbing a train. In order to prove his innocence, the Kid breaks out of jail and hits the trail to search for the real robbers. Along the way, he discovers that an outlaw band has been impersonating upstanding ranchers.
1943

Knowing the Army is arriving to establish a post. Doc Hagan and his gang and the crooked Sheriff are trying to drive the ranchers off the land. When the gang wound a rancher, the Doc finishes him off with his needle. Running from the law again, Billy and his pals arrive and take up the ranchers fight. But when Billy's pal Jeff is wounded, Fuzzy unknowningly takes him to Doc Hagan.
1942

When Sheriff Hanley sends for Billy and his pals, they arrive to find him murdered and Ed Slade temporary Sheriff.
1941

Billy the Kid and his pal Jeff help their friend Fuzzy Jones escape from jail, and the trio heads for Paradise Valley, where they find the Paradise Land Development Company, ran by Matt Brawley and Jack Saunders, is somewhat less than honest in their dealings with the homesteaders. They devise a plan to cause a split between Brawley and Saunders.
1941

Falsely accused of murder, Billy is able to escape thanks to his pals. Once in Santa Fe, he meets once again the man who lied during the trial.
1941

Billy "The Kid" Bonney is a hot-headed gunslinger who postpones his life of crime when he is befriended and hired by peaceful cattle rancher Eric Keating. When Keating is killed by a rival, Billy seeks revenge, even if it means opposing his old friend, Marshal Jim Sherwood.
1941

Billy, Fuzzy, and Jeff are on the run from the law again. This time they travel to a new town where Fuzzy is made Marshal. But Hardy and his outlaw gang control the town and none of the previous Marshals survived for very long.
1941

Williams is out to stop Ellen Goreham from completing her road that is under construction and is using a man to impersonate Billy the Kid. When Billy sees the wanted posters and learns of the murders he supposedly committed, he sets out to find the imposter. His sidekick Fuzzy is there to help him but his friend Jeff, now a Marshal, is also after him.
1941

Escaping from the law once again, Billy, Fuzzy, and Jeff ride to the ranch of Jeff's uncle only to find another family living their. They soon learn of Cobb Allen's scheme where he sells a ranch, makes sure the rancher can't pay off his note, kicks him out, and resells the ranch. But Billy has a plan to recover the ranchers' money and he sends Fuzzy to town with a fake map to a gold treasure.
1940

Billy, after shooting down land baron William Donovan's henchmen for killing Billy's boss, is hunted down and captured by his friend, Sheriff Pat Garrett. He escapes and is on his way to Mexico when Garrett, recapturing him, must decide whether to bring him in or to let him go.
1930